Magno Coutinho
Magno Coutinho
Character & Creature Artist
Rio De Janeiro, Brazil

I'm a Character Artist and Art Director. My skills include character design, modeling, surfacing, grooming, lighting and texturing. I have over 8 years of experience working for Games, animation, VFX and advertisement.

Skills

Look DevelopmentShading3D ModelingCharacter ModelingLightingCharacter DesignPBR Texturinggrooming

Software proficiency

ZBrush
ZBrush
Maya
Maya
3ds Max
3ds Max
Arnold
Arnold
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Photoshop
Photoshop
Marvelous Designer
Marvelous Designer
Unreal Engine
Unreal Engine
Unity
Unity

Productions

    • TV Production
      Unsoul
    • Year
      2020
    • Role
      VFX Artist
    • Company
      Globo TV Entertainment
    • Music Video
      Lil Dicky - Earth
    • Year
      2019
    • Role
      Shading Artist
    • Company
      3dar - Freelancer
    • Commercial / Advertisement
      Bradesco firefly
    • Year
      2018
    • Role
      Character Modeling
    • Company
      Zombie Studios - Freelancer
    • TV Production
      The Seventh Guardian
    • Year
      2018
    • Role
      VFX Artist
    • Company
      Globo TV Entertainment
    • TV Production
      Orphans of the Land
    • Year
      2019
    • Role
      VFX Artist
    • Company
      Globo TV Entertainment
    • TV Production
      God Save the King
    • Year
      2018
    • Role
      VFX Artist
    • Company
      Globo TV Entertainment

Experience

  • Character Artist - Freelancer at Magno Coutinho
    Rio de Janeiro, Brazil
    January 2015 - Present

  • 3d generalist at Globo TV
    Rio de Janeiro, Brazil
    October 2017 - April 2020

  • Archiviz Lighting and Shading artist at CP Visual
    Sao Paulo, Brazil
    January 2017 - September 2017