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I'm happy to share this real time character I've created during Igor Catto's class at ICS. She is an original design, using 8 UV sets with 2K resolution. Coming from cinematic characters I was surprised by the quality you can get with 2k maps when the UVs are properly optimized. I learned a lot with Igor's design and modeling process as well as some priceless tips on Realtime Characters. The hair was a big challenge for me and I'm sure it can improve but I'm proud of the result and it's time to move on to other projects.
I'm very thankful to everyone at ICS and all the people who helped me while working on this character, specially my wife for supporting me on the endless hours I've spent on it.
I also have to give a huge shout out to George Sladkovsky for his amazing plugin GS Curve Tools, it made my life so much easier when distributing the Hair Cards, if you don't know it yet I highly recommend it!